- 1DA + 1C3 [ 6 hits] = 210 DMG with 4 tempers
- 1C3 + 2JA [ 7 hits] = 180 DMG with 4 tempers
- 2C3 [10 hits] = 138 DMG with 3 tempers
- 1DA + 2C3 [11 hits] = 126 DMG with 3 tempers
Emblem for CAPTURE
- Best - Moon + Fan/Thrust
- Better - Moon + X
- C6 dont really matter, C1 must be Moon
Ways of Temper
- Effective Rusher
- 44200 (23 tempers)
- Mod for 1 Atk inc. + 1 Dmg inc.
- For rush to all the bases and getting KOs.
- It is the most powerful setup for taking base.
- EASY TO DIEEEE, Advanced skilled required.
- 6 hits to break down a tower after upgraded.
- DMG on Gears required.
- Multiple-Purpose Capturer - Suggested style
- 44300 (26 tempers)
- Mod for 1 Dmg inc.+ 2 MAX Temper.
- Since Atk ability is relatively lower,
better to use Fire Orb or Time Scroll. - 6 hits to break down a tower after upgraded.
- DMG on Gears required.
- Safe Style
- 34320 (25 tempers)
- Mod for 1 Atk inc. + 1 Dmg inc.
- Enable the ability of longer life,
- To enble ur ability for base at any moment.
- More HP = Safer =/= wont die.
- 6 hits to break down a tower after upgraded.
- DMG on Gears required.